/* * Copyright 2010, 2011 Institut Pasteur. * * This file is part of ICY. * * ICY is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * ICY is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ICY. If not, see <http://www.gnu.org/licenses/>. */ package plugins.tutorial.vtk; import icy.painter.Overlay; import icy.painter.VtkPainter; import vtk.vtkActor; import vtk.vtkFollower; import vtk.vtkPolyDataMapper; import vtk.vtkProp; import vtk.vtkVectorText; /** * @author stephane */ public class VtkText3DPainter extends Overlay implements VtkPainter { private vtkFollower textActor; public VtkText3DPainter() { super("VTK 3D text"); init(); } // init vtk objects private void init() { // Create the 3D text and the associated mapper and follower (a type of actor) // Position the text so it is displayed over the origin of the axes. final vtkVectorText atext = new vtkVectorText(); atext.SetText("Origin"); final vtkPolyDataMapper textMapper = new vtkPolyDataMapper(); textMapper.SetInputConnection(atext.GetOutputPort()); textActor = new vtkFollower(); textActor.SetMapper(textMapper); textActor.SetScale(100, 100, 100); // textActor.AddPosition(0, -0.1, 0); } @Override public vtkProp[] getProps() { return new vtkActor[] {textActor}; } }